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S&F Prod. |
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Apogee Software, 1987
When Joe Siegler of Apogee Software released all the Kroz games as freeware in
March 2009, he asked me if I could make some sense out of all the different Kroz games
with all their different versions, different names for the same games and all the
different distributors of the games.
He also asked me if I wanted to write a paragraph or two for the Readme.txt file
that came with the freeware release, about me and Kroz, why I like Kroz and
why I still care about a 22 year old text game. I thought it was a big honor for me
to get my name in an official Apogee release so I said yes. Here's what I wrote for
the freeware release of all the Kroz games:
"My first contact with Kroz was when I saw my brother playing it. I thought:
'What's this for an ugly game? How can this be any fun to play?'
The first PC game I ever played was Secret Agent, so those bright and detailed
16 color graphics set the standard for me. My brother kept playing it so I guessed
it must a fun game and I tried it myself. And guess what? When you get used to the
graphics, it's a really entertaining game to play.
Each level fills almost the entire screen. This makes a level look small,
but it takes longer than you think on first sight to complete a whole level.
Most of the time, at the start of a new level, there are a lot of enemies
on the screen, but you don't have to whip them all. You can also lure them
into breakable walls and both the enemy and the wall will disappear. This
adds a strategic angle to the game. Another strategic angle is that you
don’t have to kill the enemies with you whip, you can also walk through
them and lose health, but you’ll keep whips that you might need later on
to remove some walls.
To sum it all up, it's a real fun game when you don’t mind the 22 year old
text mode graphics.
Frenkel Smeijers
P.S. Oh, and in Kingdom of Kroz II, level 18,
`Klose Enkounters of the Krazy Kubikal Kind!`-level
touch the left- and bottommost tree for a little surprise :).'
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Here are the maps of all the non-random levels of Caverns of Kroz, Dungeons of Kroz
and Kingdom of Kroz. Included in this zip is the program that I used to view the levels.
Download KrozLev here, C source code included.
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Caverns of Kroz
When the game asks you whether you are a Novice, an Experienced or an Advanced player,
press X to start the game in Secret Mode, although I haven't found a difference between
these four modes.
Dungeons of Kroz
When the game asks you whether you are a Novice, an Experienced or an Advanced player,
press X to start the game in Secret Mode, which means that you'll start with 50 gems,
instead of 10, 3 or 0 gems.
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